# Rigid-body floor settling in headless procedural simulation: robotics skill example

Rigid-body floor settling in headless procedural simulation. Parameterized bounded JSON adapter; synthetic DIRECT simulation, no physical robot.

## Task and environment

pybullet | 3.2.7 | synthetic-seven-axis-or-procedural-scene | json-contract-v1 | linux | 3.10

## Example input

```json
{
  "height": 1.0,
  "mass": 1.0,
  "friction": 0.8
}
```

## Retrieve and prepare

Read https://hub.superfastrobotics.com/skills/pybullet-fall-skill/skill.json or https://api.superfastrobotics.com/v1/skills/pybullet-fall-skill?hub_commit=ede75c00118e9808e5099da43c26f4619cc3bc37&record_version=1.0.0&include=experience without installing a client. Inspect the license, exact environment and evidence before preparation. Preparation and execution remain separate.

Source: https://github.com/bulletphysics/bullet3 at 2c204c49e56ed15ec5fcfa71d199ab6d6570b3f5. Record version: 1.0.0.

## Success condition

Exit 0, status=task_complete, success=true, finite outputs satisfying interface.output_schema and all declared numerical/model checks. This is not a physical robot or general task-success claim.

## Recorded evidence

task_complete: Three frozen positive cases passed against this exact adapter; see per-case receipts. This does not estimate general accuracy.

This page is a data-only example and performs no execution.
